using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class RayWarningMove : MonoBehaviour
{
    public GameObject Father;

    // Start is called before the first frame update
    void Start()
    {

    }

    // Update is called once per frame
    void Update()
    {

        if (Father != null)
        {
            float det_x = Father.transform.position.x - transform.position.x;
            transform.localPosition += Vector3.right * det_x;

        }

    }
}
